Rootshade Tree Camp
Camp Clearing
MapleClan
Fresh-kill brought from the Clan stores
MapleClan’s camp surrounds the enormous Rootshade Tree, whose branches support an abandoned treehouse, woven dens, and the Clan’s elevated Sky Paths.
None normally; hostile intruders may enter camp
MapleClan’s camp surrounds the enormous Rootshade Tree, whose branches support an abandoned treehouse, woven dens, and the Clan’s elevated Sky Paths.

Leaping Grove
Grove / Training Ground
MapleClan
Wood mice; squirrels; voles; thrushes; finches
A grove of closely spaced trees where apprentices practice jumping, climbing, and moving safely through the canopy.
Foxes; owls; hawks; occasional snakes
A grove of closely spaced trees where apprentices practice jumping, climbing, and moving safely through the canopy.

Redleaf Pond
Pond / Fishing Ground
MapleClan
Fish; frogs; water voles; minnows; aquatic insects
A spring-fed woodland pond whose surface becomes covered in crimson and golden maple leaves during leaf-fall.
Water snakes; large birds; foxes near the banks
A spring-fed woodland pond whose surface becomes covered in crimson and golden maple leaves during leaf-fall.

Swiftbrook
River
MapleClan
Fish; frogs; water voles; minnows; aquatic insects
A clear river running through MapleClan before descending toward the lower territories. It provides fresh water, fish, and an important natural route.
Water snakes; large birds; foxes near the banks
A clear river running through MapleClan before descending toward the lower territories. It provides fresh water, fish, and an important natural route.

The Grove
Grove
MapleClan
Wood mice; squirrels; voles; thrushes; finches
A peaceful collection of old trees used for lessons, conversations, ceremonies, and quiet community gatherings.
Foxes; owls; hawks; occasional snakes
A peaceful collection of old trees used for lessons, conversations, ceremonies, and quiet community gatherings.

Tree Bridge
River Crossing
MapleClan
Fish; frogs; water voles; minnows; aquatic insects
A broad fallen trunk crossing Swiftbrook. Its bark becomes dangerously slippery after rain or frost.
Water snakes; large birds; foxes near the banks
A broad fallen trunk crossing Swiftbrook. Its bark becomes dangerously slippery after rain or frost.

Meadowstep
Meadow
MapleClan
Rabbits; hares; field mice; voles; ground-nesting birds
A flower-covered meadow where the dense forest begins opening into the lower grasslands.
Hawks; foxes; badgers; occasional dogs
A flower-covered meadow where the dense forest begins opening into the lower grasslands.
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Amber Hollow
Woodland Hollow
MapleClan
Wood mice; squirrels; voles; thrushes; finches
A sheltered depression filled with golden leaves, mushrooms, exposed roots, and small woodland prey.
Foxes; owls; hawks; occasional snakes
A sheltered depression filled with golden leaves, mushrooms, exposed roots, and small woodland prey.

Brambletangle
Thicket
MapleClan
Wood mice; squirrels; voles; thrushes; finches
A dense maze of thorny bushes containing narrow passages, hidden nests, and valuable herbs.
Foxes; owls; hawks; occasional snakes
A dense maze of thorny bushes containing narrow passages, hidden nests, and valuable herbs.

Twisted Thicket
Coastal Thicket
MapleClan
Wood mice; squirrels; voles; thrushes; finches
A coastal thicket where years of strong wind have bent the trees into crooked and unusual shapes.
Foxes; owls; hawks; occasional snakes
A coastal thicket where years of strong wind have bent the trees into crooked and unusual shapes.
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Shiverwood
Forest
MapleClan
Wood mice; squirrels; voles; thrushes; finches
A stand of thin trees whose trunks knock and scrape together whenever strong wind reaches the forest.
Foxes; owls; hawks; occasional snakes
A stand of thin trees whose trunks knock and scrape together whenever strong wind reaches the forest.
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Owl's Perch
Cliff / Lookout
MapleClan
Wood mice; squirrels; voles; thrushes; finches
A high seaside overlook used to watch the coast, offshore islands, and approaching weather. A large owl is known to nest nearby.
Large owl
A high seaside overlook used to watch the coast, offshore islands, and approaching weather. A large owl is known to nest nearby.
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Foxfire
Forest
MapleClan
Wood mice; squirrels; voles; thrushes; finches
A damp woodland where pale fungi glow across fallen logs and exposed roots after dark. Predators sometimes shelter among the trees.
Foxes; owls; hawks; occasional snakes
A damp woodland where pale fungi glow across fallen logs and exposed roots after dark. Predators sometimes shelter among the trees.
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Sun's Clearing
Clearing
MapleClan
Wood mice; squirrels; voles; thrushes; finches
A warm clearing near the coastal cliffs where the canopy opens completely to the sun.
Foxes; owls; hawks; occasional snakes
A warm clearing near the coastal cliffs where the canopy opens completely to the sun.

MapleClan Leader's Den
Camp Den
MapleClan
Fresh-kill brought from the Clan stores
MapleClan Leader's Den is a camp den within MapleClan territory. Cats use it for leadership meetings; private rest.
None normally; hostile intruders may enter camp
MapleClan Leader's Den is a camp den within MapleClan territory. Cats use it for leadership meetings; private rest.

MapleClan Warriors' Den
Camp Den
MapleClan
Fresh-kill brought from the Clan stores
MapleClan Warriors' Den is a camp den within MapleClan territory. Cats use it for resting; emergency mobilization.
None normally; hostile intruders may enter camp
MapleClan Warriors' Den is a camp den within MapleClan territory. Cats use it for resting; emergency mobilization.
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MapleClan Medicine Cat Den
Camp Den
MapleClan
Fresh-kill brought from the Clan stores
MapleClan Medicine Cat Den is a camp den within MapleClan territory. Cats use it for herb storage; treatment; remedy preparation.
None normally; hostile intruders may enter camp
MapleClan Medicine Cat Den is a camp den within MapleClan territory. Cats use it for herb storage; treatment; remedy preparation.

MapleClan Apprentices' Den
Camp Den
MapleClan
Fresh-kill brought from the Clan stores
MapleClan Apprentices' Den is a camp den within MapleClan territory. Cats use it for resting; apprentice life.
None normally; hostile intruders may enter camp
MapleClan Apprentices' Den is a camp den within MapleClan territory. Cats use it for resting; apprentice life.
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MapleClan Elders' Den
Camp Den
MapleClan
Fresh-kill brought from the Clan stores
MapleClan Elders' Den is a camp den within MapleClan territory. Cats use it for resting; storytelling; sharing wisdom.
None normally; hostile intruders may enter camp
MapleClan Elders' Den is a camp den within MapleClan territory. Cats use it for resting; storytelling; sharing wisdom.

MapleClan Nursery
Nursery
MapleClan
Fresh-kill brought from the Clan stores
MapleClan Nursery is a nursery within MapleClan territory. Cats use it for kit care; queen and kit rest.
None normally; hostile intruders may enter camp
MapleClan Nursery is a nursery within MapleClan territory. Cats use it for kit care; queen and kit rest.
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MapleClan Ground Floor
Camp Level
MapleClan
Fresh-kill brought from the Clan stores
The sheltered ground-level portion of MapleClan camp rests beneath the abandoned treehouse and its Sky Paths. It becomes especially important during cold weather, when cats gather among roots, timber supports, and leaf-lined nests below the canopy.
None normally; hostile intruders may enter camp
The sheltered ground-level portion of MapleClan camp rests beneath the abandoned treehouse and its Sky Paths. It becomes especially important during cold weather, when cats gather among roots, timber supports, and leaf-lined nests below the canopy.

SwiftClan Camp
Camp Clearing
SwiftClan
Fresh-kill brought from the Clan stores
A sheltered hollow surrounded by standing stones in the center of SwiftClan’s open grasslands, with entrances leading into the protected Burrow Camp below.
None normally; hostile intruders may enter camp
A sheltered hollow surrounded by standing stones in the center of SwiftClan’s open grasslands, with entrances leading into the protected Burrow Camp below.
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Drover Reach
Pasture
SwiftClan
Rabbits; hares; field mice; voles; ground-nesting birds
A pasture bordering the Farm where SwiftClan observes livestock and practices safely directing escaped animals.
Hawks; foxes; badgers; occasional dogs
A pasture bordering the Farm where SwiftClan observes livestock and practices safely directing escaped animals.

North Hills
Hills / Hunting Ground
SwiftClan
Rabbits; hares; field mice; voles; ground-nesting birds
Gently rolling hills extending toward MapleClan and the Farm, with clear views of the northern border.
Hawks; foxes; badgers; occasional dogs
Gently rolling hills extending toward MapleClan and the Farm, with clear views of the northern border.

Hare Hills
Hills / Hunting Ground
SwiftClan
Rabbits; hares; field mice; voles; ground-nesting birds
Wide grassy slopes known for rabbits, hares, and fast chases across uneven ground.
Hawks; foxes; badgers; occasional dogs
Wide grassy slopes known for rabbits, hares, and fast chases across uneven ground.

South Hills
Hills / Hunting Ground
SwiftClan
Rabbits; hares; field mice; voles; ground-nesting birds
Lower hills descending toward the rivers and FogClan’s coastal forest. The soil becomes increasingly damp farther south.
Hawks; foxes; badgers; occasional dogs
Lower hills descending toward the rivers and FogClan’s coastal forest. The soil becomes increasingly damp farther south.

Gallop Trail
Trail / Training Ground
SwiftClan
Rabbits; hares; field mice; voles; ground-nesting birds
A long running trail through the western fields used for races, exercise, patrols, and apprentice training.
Hawks; foxes; badgers; occasional dogs
A long running trail through the western fields used for races, exercise, patrols, and apprentice training.

Rattlegrass Plain
Grassland
SwiftClan
Rabbits; hares; field mice; voles; ground-nesting birds
An open plain covered in dry seed heads that rattle loudly in the wind, making silent movement nearly impossible.
Hawks; foxes; badgers; occasional dogs
An open plain covered in dry seed heads that rattle loudly in the wind, making silent movement nearly impossible.

Splitstone Yard
Rocky Training Ground
SwiftClan
Rabbits; hares; field mice; voles; ground-nesting birds
A field of fractured boulders used for climbing, combat training, and shelter during sudden storms.
Hawks; foxes; badgers; occasional dogs
A field of fractured boulders used for climbing, combat training, and shelter during sudden storms.
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Cloudspring
Freshwater Spring
SwiftClan
Fish; frogs; water voles; minnows; aquatic insects
A freshwater spring emerging beneath the southern hills. During droughts, it becomes one of SwiftClan’s most carefully guarded resources.
Water snakes; large birds; foxes near the banks
A freshwater spring emerging beneath the southern hills. During droughts, it becomes one of SwiftClan’s most carefully guarded resources.

Moonrun Bend
River Bend
SwiftClan
Fish; frogs; water voles; minnows; aquatic insects
A sharp curve in the upper river where moonlight reflects brightly from the slower-moving water.
Water snakes; large birds; foxes near the banks
A sharp curve in the upper river where moonlight reflects brightly from the slower-moving water.

Star Bluff
Bluff / Lookout
SwiftClan
Rabbits; hares; field mice; voles; ground-nesting birds
A tall bluff overlooking the sacred basin. Its open sky makes stars and celestial signs especially easy to observe.
Hawks; foxes; badgers; occasional dogs
A tall bluff overlooking the sacred basin. Its open sky makes stars and celestial signs especially easy to observe.

Wind Peak
Mountain / Lookout
SwiftClan
Rabbits; hares; field mice; voles; ground-nesting birds
An exposed cliff point where powerful currents of air rise from the beach and sea below.
Hawks; foxes; badgers; occasional dogs
An exposed cliff point where powerful currents of air rise from the beach and sea below.

Waystep
Boundary / Pass
SwiftClan
Rabbits; hares; field mice; voles; ground-nesting birds
A narrow descending trail connecting SwiftClan’s high grasslands to the lower coastal territories.
Hawks; foxes; badgers; occasional dogs
A narrow descending trail connecting SwiftClan’s high grasslands to the lower coastal territories.

Gullwatch Beach
Beach / Hunting Ground
SwiftClan
Wood mice; squirrels; voles; thrushes; finches
A narrow beach beneath the cliffs where seabirds gather. It offers unusual prey but can become inaccessible during high tide.
Foxes; owls; hawks; occasional snakes
A narrow beach beneath the cliffs where seabirds gather. It offers unusual prey but can become inaccessible during high tide.

SwiftClan Nursery
Nursery
SwiftClan
Fresh-kill brought from the Clan stores
A reinforced nursery near the protected center of Burrow Camp. Thick roots support the ceiling, while layered moss and grass keep queens and kits safe from storms above.
None normally; hostile intruders may enter camp
A reinforced nursery near the protected center of Burrow Camp. Thick roots support the ceiling, while layered moss and grass keep queens and kits safe from storms above.

SwiftClan Lower Level
Camp Den
SwiftClan
Fresh-kill brought from the Clan stores
The protected lower level of SwiftClan camp forms the heart of Burrow Camp. Packed-earth passages, old roots, and stone-supported chambers connect the surface clearing to the Clan's underground dens.
None normally; hostile intruders may enter camp
The protected lower level of SwiftClan camp forms the heart of Burrow Camp. Packed-earth passages, old roots, and stone-supported chambers connect the surface clearing to the Clan's underground dens.

SwiftClan Leader's Den
Camp Den
SwiftClan
Fresh-kill brought from the Clan stores
A private den divided between a sheltered surface nook and a stone-lined chamber below. From here, SwiftClan's leader can watch the open clearing and quickly reach the central tunnels.
None normally; hostile intruders may enter camp
A private den divided between a sheltered surface nook and a stone-lined chamber below. From here, SwiftClan's leader can watch the open clearing and quickly reach the central tunnels.

SwiftClan Medicine Cat Den
Camp Den
SwiftClan
Fresh-kill brought from the Clan stores
A quiet stone chamber with dry herb shelves carved into its walls. A narrow entrance keeps out harsh weather while leaving enough room for injured cats to rest and receive treatment.
None normally; hostile intruders may enter camp
A quiet stone chamber with dry herb shelves carved into its walls. A narrow entrance keeps out harsh weather while leaving enough room for injured cats to rest and receive treatment.

SwiftClan Apprentices' Den
Camp Den
SwiftClan
Fresh-kill brought from the Clan stores
A lively side burrow close to the warriors' den and the nearest training exit. The chamber is often scattered with moss, feathers, and whatever its young occupants carried inside.
None normally; hostile intruders may enter camp
A lively side burrow close to the warriors' den and the nearest training exit. The chamber is often scattered with moss, feathers, and whatever its young occupants carried inside.

SwiftClan Warriors' Den
Camp Den
SwiftClan
Fresh-kill brought from the Clan stores
A broad underground chamber branching from the main burrow. Packed-earth nests and exposed roots offer protection from the wind without separating the warriors from the busy heart of camp.
None normally; hostile intruders may enter camp
A broad underground chamber branching from the main burrow. Packed-earth nests and exposed roots offer protection from the wind without separating the warriors from the busy heart of camp.

SwiftClan Elders' Den
Camp Den
SwiftClan
Fresh-kill brought from the Clan stores
A warm chamber tucked deep enough underground to escape the strongest wind. Smooth stone, soft nests, and a gently sloping entrance make it comfortable for older or recovering cats.
None normally; hostile intruders may enter camp
A warm chamber tucked deep enough underground to escape the strongest wind. Smooth stone, soft nests, and a gently sloping entrance make it comfortable for older or recovering cats.

FogClan Camp
Camp Clearing
FogClan
Fresh-kill brought from the Clan stores
A protected camp built around raised roots and rocky ground beside the southern waterfalls, safely above ordinary tides.
None normally; hostile intruders may enter camp
A protected camp built around raised roots and rocky ground beside the southern waterfalls, safely above ordinary tides.

Saltshadow Woods
Coastal Forest
FogClan
Fish; crabs; shellfish; frogs; shorebirds; marsh rodents
A dim coastal forest where salt-stunted trees block much of the sunlight and sea mist clings to the trunks.
Water snakes; foxes; large seabirds; roaming dogs
A dim coastal forest where salt-stunted trees block much of the sunlight and sea mist clings to the trunks.

Driftwood Forest
Coastal Forest
FogClan
Fish; crabs; shellfish; frogs; shorebirds; marsh rodents
A storm-battered woodland littered with branches, shells, and debris carried inland by powerful waves.
Water snakes; foxes; large seabirds; roaming dogs
A storm-battered woodland littered with branches, shells, and debris carried inland by powerful waves.

Brinewoods
Coastal Forest
FogClan
Fish; crabs; shellfish; frogs; shorebirds; marsh rodents
A hardy stretch of coastal forest growing where freshwater soil meets salt spray. Its twisted trees survive harsh coastal conditions.
Water snakes; foxes; large seabirds; roaming dogs
A hardy stretch of coastal forest growing where freshwater soil meets salt spray. Its twisted trees survive harsh coastal conditions.

Mistbark Woods
Mangrove Forest
FogClan
Fish; crabs; shellfish; frogs; shorebirds; marsh rodents
FogClan’s largest mangrove forest, filled with tangled roots, dark water, drifting mist, and constantly changing paths.
Water snakes; foxes; large seabirds; roaming dogs
FogClan’s largest mangrove forest, filled with tangled roots, dark water, drifting mist, and constantly changing paths.
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Sunlit Soak
Hot Spring
FogClan
Fish; frogs; water voles; minnows; aquatic insects
A warm pool beneath the waterfall where sunlight passes through an opening in the canopy.
Water snakes; large birds; foxes near the banks
A warm pool beneath the waterfall where sunlight passes through an opening in the canopy.
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Saltveil Falls
Waterfall
FogClan
Fish; frogs; water voles; minnows; aquatic insects
A cliff-fed waterfall where fresh water spills into the coastal wetlands. Its mist supports many moisture-loving plants.
Water snakes; large birds; foxes near the banks
A cliff-fed waterfall where fresh water spills into the coastal wetlands. Its mist supports many moisture-loving plants.

Moonsight Meadows
Meadow
FogClan
Rabbits; hares; field mice; voles; ground-nesting birds
A damp meadow above the mangroves where pale grasses and flowers appear silver beneath moonlight.
Hawks; foxes; badgers; occasional dogs
A damp meadow above the mangroves where pale grasses and flowers appear silver beneath moonlight.
Sky Pool
Tidal Pool
FogClan
Fish; crabs; shellfish; frogs; shorebirds; marsh rodents
A clear coastal pool that reflects the open sky when its surface becomes still. Its depth changes with rainfall and the tide.
Water snakes; foxes; large seabirds; roaming dogs
A clear coastal pool that reflects the open sky when its surface becomes still. Its depth changes with rainfall and the tide.

Dewdrop Dell
Coastal Hollow
FogClan
Fish; crabs; shellfish; frogs; shorebirds; marsh rodents
A sheltered hollow where cool morning mist leaves beads of fresh water across leaves, moss, and stone.
Water snakes; foxes; large seabirds; roaming dogs
A sheltered hollow where cool morning mist leaves beads of fresh water across leaves, moss, and stone.

Foamstone Beach
Beach
FogClan
Fish; crabs; shellfish; frogs; shorebirds; marsh rodents
A pale beach covered in smooth stones, driftwood, shells, and thick lines of sea foam after storms.
Water snakes; foxes; large seabirds; roaming dogs
A pale beach covered in smooth stones, driftwood, shells, and thick lines of sea foam after storms.

Crabclaw Cove
Cove / Hunting Ground
FogClan
Fish; crabs; shellfish; frogs; shorebirds; marsh rodents
A muddy inlet filled with crabs, minnows, shellfish, and wading birds. Hunting is plentiful but sharp claws are a constant nuisance.
Water snakes; foxes; large seabirds; roaming dogs
A muddy inlet filled with crabs, minnows, shellfish, and wading birds. Hunting is plentiful but sharp claws are a constant nuisance.

Drowned Thicket
Drowned Forest
FogClan
Fish; crabs; shellfish; frogs; shorebirds; marsh rodents
The remains of the ancient forest standing beneath shallow water. Pale trunks and broken branches emerge whenever the tide recedes.
Water snakes; foxes; large seabirds; roaming dogs
The remains of the ancient forest standing beneath shallow water. Pale trunks and broken branches emerge whenever the tide recedes.
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Eelgrass
Coastal Grass Bed
FogClan
Fish; crabs; shellfish; frogs; shorebirds; marsh rodents
A shallow coastal bed filled with long underwater grasses. Fish and eels hide within it, though murky water makes hunting difficult.
Water snakes; foxes; large seabirds; roaming dogs
A shallow coastal bed filled with long underwater grasses. Fish and eels hide within it, though murky water makes hunting difficult.

Tidewoven Roots
Mangrove Channels
FogClan
Fish; crabs; shellfish; frogs; shorebirds; marsh rodents
A dense network of mangrove roots forming natural bridges, shelters, and submerged passages.
Water snakes; foxes; large seabirds; roaming dogs
A dense network of mangrove roots forming natural bridges, shelters, and submerged passages.

Heronstand
Fishing Ground
FogClan
Fish; crabs; shellfish; frogs; shorebirds; marsh rodents
A collection of exposed roots and stones where fishing birds gather. FogClan cats use it to study water movement and practice patient hunting.
Water snakes; foxes; large seabirds; roaming dogs
A collection of exposed roots and stones where fishing birds gather. FogClan cats use it to study water movement and practice patient hunting.

FogClan Medicine Cat Den
Camp Den
FogClan
Fresh-kill brought from the Clan stores
Hidden behind the camp waterfall, this cool stone den contains dry shelves for herbs and deeper resting spaces for patients. The falling water masks voices and guards the entrance.
None normally; hostile intruders may enter camp
Hidden behind the camp waterfall, this cool stone den contains dry shelves for herbs and deeper resting spaces for patients. The falling water masks voices and guards the entrance.

FogClan Leader's Den
Camp Den
FogClan
Fresh-kill brought from the Clan stores
An elevated hollow overlooking the misty clearing. Moss and trailing plants veil the entrance, giving FogClan's leader privacy without hiding the movement of the camp below.
None normally; hostile intruders may enter camp
An elevated hollow overlooking the misty clearing. Moss and trailing plants veil the entrance, giving FogClan's leader privacy without hiding the movement of the camp below.

FogClan Apprentices' Den
Camp Den
FogClan
Fresh-kill brought from the Clan stores
A low, sheltered hollow near the warriors' den. Its mossy walls hold warmth despite the damp air, and the nearby clearing keeps apprentices close to daily Clan activity.
None normally; hostile intruders may enter camp
A low, sheltered hollow near the warriors' den. Its mossy walls hold warmth despite the damp air, and the nearby clearing keeps apprentices close to daily Clan activity.

FogClan Warriors' Den
Camp Den
FogClan
Fresh-kill brought from the Clan stores
A sheltered den woven between broad roots and damp ferns. The raised floor stays above most runoff, while the fog-muted clearing remains only a few steps away.
None normally; hostile intruders may enter camp
A sheltered den woven between broad roots and damp ferns. The raised floor stays above most runoff, while the fog-muted clearing remains only a few steps away.

FogClan Elders' Den
Camp Den
FogClan
Fresh-kill brought from the Clan stores
A peaceful root hollow positioned near the stream but above the wettest ground. Soft moss, smooth stones, and the steady sound of water make it one of camp's quietest dens.
None normally; hostile intruders may enter camp
A peaceful root hollow positioned near the stream but above the wettest ground. Soft moss, smooth stones, and the steady sound of water make it one of camp's quietest dens.

FogClan Nursery
Nursery
FogClan
Fresh-kill brought from the Clan stores
A deeply enclosed nursery protected by thick roots, moss, and woven reeds. Its raised nest floor keeps queens and kits warm and dry when fog or rain settles over camp.
None normally; hostile intruders may enter camp
A deeply enclosed nursery protected by thick roots, moss, and woven reeds. Its raised nest floor keeps queens and kits warm and dry when fog or rain settles over camp.

Ghost Hollow
Gathering Ground
Neutral
Mice; small fish; shorebirds; hunting is restricted during ceremonies
An island containing the ruins of the families’ original settlement. It is the neutral Gathering place shared by all three Clans.
Natural predators may pass through; violence is forbidden between visitors
An island containing the ruins of the families’ original settlement. It is the neutral Gathering place shared by all three Clans.

Moon Cavern
Sacred Site
Neutral
Mice; small fish; shorebirds; hunting is restricted during ceremonies
A sacred cavern within the coastal cliffs where the Starseer communes with StarClan and receives the true memory of the Clans’ founding.
Natural predators may pass through; violence is forbidden between visitors
A sacred cavern within the coastal cliffs where the Starseer communes with StarClan and receives the true memory of the Clans’ founding.

Moon Tides
Sacred Tidal Pools
Neutral
Mice; small fish; shorebirds; hunting is restricted during ceremonies
Rocky pools surrounding Moon Cavern whose appearance and accessibility change with the tide. Their waters shine beneath the moon.
Natural predators may pass through; violence is forbidden between visitors
Rocky pools surrounding Moon Cavern whose appearance and accessibility change with the tide. Their waters shine beneath the moon.

The Farm
Farm / Twoleg Area
Outsider
Mice; rats; pigeons; rabbits; scavenged Twoleg food
A working Twoleg farm containing livestock, grain, rodents, machinery, and broad cultivated fields.
Dogs; foxes; hostile cats; Twoleg activity
A working Twoleg farm containing livestock, grain, rodents, machinery, and broad cultivated fields.

Hayloft
Outsider Settlement
Outsider
Mice; rats; pigeons; rabbits; scavenged Twoleg food
A warm barn settlement within the Farm. The Barn Folk shelter among rafters, hay bales, pens, and well-traveled animal paths.
Dogs; foxes; hostile cats; Twoleg activity
A warm barn settlement within the Farm. The Barn Folk shelter among rafters, hay bales, pens, and well-traveled animal paths.
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The Manor
Outsider Settlement
Outsider
Mice; rats; pigeons; rabbits; scavenged Twoleg food
A weathered coastal house surrounded by stone paths and overgrown ground. Twoleg activity here varies unpredictably.
Dogs; foxes; hostile cats; Twoleg activity
A weathered coastal house surrounded by stone paths and overgrown ground. Twoleg activity here varies unpredictably.

Sparrow's Light
Outsider Settlement / Lighthouse
Outsider
Mice; rats; pigeons; rabbits; scavenged Twoleg food
An old lighthouse that has replaced Sparrow’s Cabin as the home of Sparrow’s community. Its tower overlooks the coast and its beam sweeps across the sea after dark.
Dogs; foxes; hostile cats; Twoleg activity
An old lighthouse that has replaced Sparrow’s Cabin as the home of Sparrow’s community. Its tower overlooks the coast and its beam sweeps across the sea after dark.

The Graveyard
Outsider Settlement / Graveyard
Outsider
Mice; rats; pigeons; rabbits; scavenged Twoleg food
An overgrown burial ground west of FogClan and north of the Dock. Weathered stones and tangled vegetation conceal the hostile cats who claim it.
Dogs; foxes; hostile cats; Twoleg activity
An overgrown burial ground west of FogClan and north of the Dock. Weathered stones and tangled vegetation conceal the hostile cats who claim it.

The Dock
Dock / Trade Route
Outsider
Mice; rats; pigeons; rabbits; scavenged Twoleg food
A long wooden pier used by Twolegs and the cats of Fisher House. It serves as the main approach to coastal trading.
Dogs; foxes; hostile cats; Twoleg activity
A long wooden pier used by Twolegs and the cats of Fisher House. It serves as the main approach to coastal trading.

Fisher House
Trade Hub
Outsider
Mice; rats; pigeons; rabbits; scavenged Twoleg food
A coastal trade house beside the Dock. Its residents exchange useful objects and rare trinkets with travelers who bring requested goods.
Dogs; foxes; hostile cats; Twoleg activity
A coastal trade house beside the Dock. Its residents exchange useful objects and rare trinkets with travelers who bring requested goods.

Storm's Retreat
Storm Shelter
FogClan
Fish; crabs; shellfish; frogs; shorebirds; marsh rodents
A protected hollow deep within the mangroves where cats shelter from dangerous winds, heavy rain, and storm tides.
Water snakes; foxes; large seabirds; roaming dogs
A protected hollow deep within the mangroves where cats shelter from dangerous winds, heavy rain, and storm tides.